Gamescom Recap + My Motion Capture for Games Course is Taking Off!
Gamescom Adventures, Course Milestones, and How You Can Help Spread the Word!
Hey everyone,
I hope you're all doing well!
I just got back from Gamescom a couple of weeks ago, and wow, what an experience. It was a whirlwind of meetings, walking (so much walking!), and excitement. Honestly, it was exhausting, but totally worth it. The energy, the people, and the conversations were amazing. If you've ever been to Gamescom, you know exactly what I'm talking about!
While I was at Gamescom, I was also keeping a close eye on my Motion Capture for Games course. I'm thrilled to say it’s been performing even better than I expected! 😄 We’re almost at 100 students, which is incredible! But more importantly, they’re happy students, which means everything to me.
Some of them have even started sharing their work on social media, and it’s been amazing to see their progress in motion capture. Watching people take what they’ve learned and apply it in such creative ways makes it all so worth it. I’m especially excited about seeing how the Nubian character animations are coming along — they look fantastic!
Now, I do have a small favor to ask: if you know anyone who’s interested in learning about motion capture or getting into the game industry, please spread the word about the course! It’s a passion project for me, and seeing it help others is why I created it in the first place.
Here’s a an exclusive animation by Charles AKA IKhandle:
Thanks so much for all your support — it means the world. I'll keep you posted on more exciting things to come!
Take care,
Harvey Newman